If you write code, draw, compose, write game scenarios, tweak shaders, model in 3D, procedurally generate stuff, do pixel art, design levels, create game assets, script, or work hard in any other way to build games, you are a Hero!
Developing computer games was my dream since childhood, but due to various circumstances, years later, I ended up working on large websites for living. I like that too, however my love for game development never faded. In 2014 I took a 3 week long vacation to take a break from coding at work, just so I could write more code at home. I started learning game development by building a small top down tank shooter, and it was my best vacation ever! 3 weeks was only the beginning, but months later I managed to build a complete open source game and written a free to read book about my experience.
Building that game sparked a bigger flame, and I started learning C++, SDL2, later Unity and C#, reading all kinds of stuff about game development online, lurking in /r/gamedev in Reddit, following #gamedev on Twitter, discovering gems like Project Porcupine and Handmade Hero. I guess the hero part in "Game Hero" is somehow inspired by Handmade Hero.
In particular, the problem I faced as someone who was trying to follow what was happening in indie game development scene, was the lack of single place where all gamedevs would gather. Everything was scattered around all over the internet. Both Reddit and Twitter are awesome, but I was looking for something more targeted, something that could unite everything that happens in Game Development scene and connect gamedev people together in more meaningful ways.
This is how this portal was born. Or rather is being born, because development is currently in progress. This will be a place where game developers can expose their work in progress, finished games, assets, screenshots, soundtracks, build portfolios with skills, find team mates, find jobs for game dev studios, find publishers and gamers interested in game early access.
This is my dream, and I will follow it through!
Part time indie gamedev and founder of gamehero.org